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Driving & Distance

Disc Golf Driving & Distance

Add controlled distance off the tee — run-up, timing and power. Below are all 10 lessons in this path, each with the video we teach it from.

The 10 lessons

The X-Step Run-Up

A rhythmic run-up that builds momentum into the throw.

The x-step exists to let you arrive at the plant already moving, so the brace has something to convert. It is worth perhaps 15 to 20 percent over a standstill for most players — real, but far less than people expect, which is why learning it before you can throw well standing still mostly adds a new way to be off balance.

Drill · Walk it — 20 walking-pace x-steps, then 10 at full speed. Twenty repetitions at walking pace, throwing at maybe half effort, watching only for the plant and the reach back finishing together. Then ten at full speed. If the full-speed ones fall apart, you have found your real pace — work there and let it rise on its own.

Watch: How to X-step | 1-on-1 disc golf lessons with Danny Lindahl Ep. 2 — Danny Lindahl

Distance Mechanics

Where distance really comes from — timing and leverage.

Distance comes from four measurable things: how fast the disc leaves, how much spin it has, the angle it launches at and the nose angle. Arm strength affects one of them a little. This is why the biggest throwers are so rarely the biggest people, and why chasing distance through effort reliably stalls at about 300 feet.

Drill · One factor at a time — 20 throws per factor, one factor per session. Pick one of the four — start with nose angle, which pays most — and throw twenty focusing on nothing else. Pace out the group rather than the longest. Next session, the next factor. Four sessions covers all of them properly, which is faster than four months of changing everything at once.

Watch: How to Actually Throw Far in Disc Golf (Tutorial) — Gannon Buhr

Standstill Drives

Throw with power without a run-up — the best form check.

The standstill is the best form diagnostic in the sport, because it removes every variable a run-up adds and leaves only what your body does with the disc. Most good players throw roughly 80% of their maximum distance from a standstill — so if yours is far below that, the problem was never the footwork.

Drill · Standstill month — 50 standstill drives per session, no run-up at all. For one month of field work, throw nothing but standstills. Measure your best each session. Almost everybody gains distance on their full run-up during a month where they never practised it, because the run-up was never the limiting factor.

Watch: Adding distance using a standstill throw! | Danny Lindahl Physics of Form ep. 6 — Danny Lindahl

Nose Angle & Release

Throw nose-down for more distance and glide.

Nose angle is the most expensive thing most players get wrong and the hardest to see. It is the angle of the disc’s leading edge relative to the direction it is travelling — not relative to the ground — and a few degrees nose-up turns a disc into a parachute that climbs, stalls and falls out of the sky well short.

Drill · Watch the first thirty feet — 20 throws, judging only the first 30 ft of flight. Throw twenty and ignore where each lands entirely. Watch only whether the disc climbs in the first thirty feet or tracks flat. Climbing is nose-up. When twenty out of twenty track flat, the distance has already arrived without you looking for it.

Watch: How to Fix Your Nose Angle (and Throw the Disc FARTHER) — Armory Disc Golf

Fixing Grip Lock

Stop releasing late and pulling shots off-line.

Grip lock is holding the disc a fraction too long, so it leaves after the hand has already started across your body — which for a right-handed backhand sends it hard right, usually into whatever you were most trying to avoid. It feels like a grip problem and almost never is: it is a timing problem that the grip gets blamed for.

Drill · Seventy percent — 30 throws at 70%, raising effort only once 10 in a row are clean. Throw thirty at seventy percent. Once you have ten consecutive throws with no right-side miss, go to eighty. Repeat. You are finding the effort level at which your timing holds and then raising it deliberately, rather than hoping the problem goes away at full power. It does not.

Watch: How To ELIMINATE Grip Lock | Disc Golf Tips — Tyler Tiede

Utility Drives

Shape flex, hyzer-flip and spike-hyzer shots on demand.

Three shaped drives cover most of the holes that a straight throw cannot: the flex for distance on an open hole, the hyzer flip for a long straight line, and the spike hyzer for landing hard on a tight target. Having these means you stop trying to force your standard throw into holes it does not fit.

Drill · One shape per session — 25 throws of one shape, in an open field. Pick one shape and throw twenty-five of them with the right disc, adjusting the angle until it works repeatably. Do not move on until you can call it before you throw it. Three sessions gives you all three shapes, which is more new ground than most players cover in a season.

Watch: Disc Golf Tips On Hyzer Flips, Turnovers, Flex Shots — Christine Kiyomi Jennings

The Power Pocket

Hit the whip-like position for effortless power.

The power pocket is the moment the disc is closest to your chest with the elbow bent around 90 degrees, just before everything unwinds. It is where the whip happens — and if the disc is already extending away from you at that moment, there is no whip left to release, which is exactly what rounding costs you.

Drill · Brush the shirt — 20 slow reps, then 20 throws. Twenty slow-motion reps where the disc physically brushes your shirt at the pocket, then twenty throws trying to keep that contact. It is a feel you either have or do not, and when it arrives the throw gets noticeably quieter and longer at the same time.

Watch: Power Pocket Explained!! (For Distance) - Disc Golf — Ezra Aderhold

Weight Shift for Distance

Load the back leg, then drive forward through the shot.

The weight shift is what turns the ground into disc speed. Without it the arm throws alone, which is both the slowest way to throw and the fastest way to hurt your shoulder. The common mistake is to think of it as moving forward, when what matters is moving forward and then STOPPING.

Drill · Load, plant, stop — 20 standstill throws exaggerating the load onto the back leg. Twenty standstill drives where you deliberately overload the back leg before moving — more than feels necessary. Then plant and feel the front leg stop you. Exaggerating it is how the feeling becomes findable; it settles back to normal size on its own once you know what you are looking for.

Watch: Physics of Flight Episode 1.02: Weight Shift | Disc Golf Instructional Video — DynamicDiscs

Fairway vs Distance Drivers

Pick the right driver for your arm speed and the hole.

The most common equipment mistake in the sport is throwing a driver faster than your arm. A disc above your speed never reaches the part of its flight where it does anything interesting — it just fades left early for a right-handed backhand, which looks like a form problem and is not. Most amateurs score better with fairway drivers than with distance drivers, all season.

Drill · Fairway versus distance — 15 throws with a fairway driver and 15 with a distance driver. Same target, same day, fifteen of each. Pace out both groups and note not just the distance but how wide the spread is. Most players find the fairway group is barely shorter and dramatically tighter — and the tightness is what a scorecard measures.

Watch: Are You Ready for Drivers? | Fairway and Distance Drivers | Disc Golf — Gladiator Disc Golf

Distance Control

Dial in throwing shorter, controlled distances on command.

Almost every hole asks for a specific distance rather than a maximum. A player who can throw 300 feet but only one distance is worse off than one who throws 250 on demand, because the second one can leave themselves a putt and the first one is always scrambling. This is the skill that turns driving ability into scores.

Drill · Hit the number — 10 throws each at 150, 200 and 250 ft (30 total). Mark three distances in a field and throw ten at each, aiming to land ON the mark rather than past it. Score how many finish within twenty feet. This is tedious and it is the single most score-reducing field session available — most players are shocked at how poor their control is at distances they thought were easy.

Watch: 3 Tips for Learning Distance Control! | Disc Golf Tips — Gladiator Disc Golf

Further reading

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More paths: New to Disc Golf · Disc Golf Form & Technique · Disc Golf Putting · Disc Golf Approach & Upshots